Hi,
Not really sure about that article. I may check more when I have time.
I figured I might be off on the math, so I wrote a brain-dead C program.
It assumed a 100ppm of whatever bad thing to start with.
Run 2 times, at 30% change each
Pollutant = 100.00
After 1 = Pollutant = 70.00
After 2 = Pollutant = 49.00
Run 10 times, at 3% change each
Pollutant = 100.00
After 1 = Pollutant = 97.00
After 2 = Pollutant = 94.09
After 3 = Pollutant = 91.27
After 4 = Pollutant = 88.53
After 5 = Pollutant = 85.87
After 6 = Pollutant = 83.30
After 7 = Pollutant = 80.80
After 8 = Pollutant = 78.37
After 9 = Pollutant = 76.02
After 10 = Pollutant = 73.74
49->73 us a big difference.
But less than a factor of two, and it never gets that much worse at 0.3%, etc.
So you give up that factor in efficiency (And thus cost for salt/water), but gain hugely in labor efficiency.
So after thinking more, might be worth it.
main()
{
int i;
float tank_bad;
tank_bad = 100.0;
printf("nRun 2 times, at 30%% change each n");
printf("Pollutant = %.02fn",tank_bad);
for (i=0; i